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  1. #1
    Regular Contributor
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    Aug 2008
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    56

    Working on tile based engine, speed problems

    Lately I've been working on isometirc tile based engine and editor
    Here's screenshot:

    But the problem is that what you see in that screen ^ runs very, very slow
    And it will be even slower if i take time and place characters, more objects and HUD on screen. So any suggestions? I know i could code the app so it draws only whats visible on screen, but no need for it at the moment because I don't have anything more than what you see on this screenshot, so that won't help. I'm sure my Nokia N82 can do way better.

  2. #2
    Super Contributor
    Join Date
    Feb 2008
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    Belo Horizonte, Brazil
    Posts
    744

    Re: Working on tile based engine, speed problems

    Quote Originally Posted by Arvis17 View Post
    Lately I've been working on isometirc tile based engine and editor
    Here's screenshot:

    But the problem is that what you see in that screen ^ runs very, very slow
    And it will be even slower if i take time and place characters, more objects and HUD on screen. So any suggestions? I know i could code the app so it draws only whats visible on screen, but no need for it at the moment because I don't have anything more than what you see on this screenshot, so that won't help. I'm sure my Nokia N82 can do way better.
    Well, it would help if you post your code for us to analyze. And what exactly is running slow? Drawing that image on your canvas?



    BR,

    Rafael.

  3. #3
    Regular Contributor
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    Aug 2008
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    56

    Re: Working on tile based engine, speed problems

    Moving around the scene, I'll post the code tomorrow, but I think that's because there are loads of things to draw on screen.

    ---
    So here's the code
    http://kongshare.com/?d=EEAIhAXjJx-i...-py-repack.zip

    1.9.6 is needed to run, i don't know if it's going to work on 1.9.5, but it's not working on 1.4.5...
    Map editor is also included, don't pay attention to it unless you want to experiment, it got few bugs.

    ---
    Put folder 's60' in the root of memory card (E:\s60)
    Put iso_tiles.py in E:\Python
    RUn iso_tiles.py from Python 1.9.6 script shell.
    Last edited by Arvis17; 2009-07-07 at 14:09. Reason: Added link to source code.

  4. #4
    Regular Contributor
    Join Date
    Aug 2008
    Posts
    56

    Re: Working on tile based engine, speed problems

    So since I got no replies and it's in page 2 already, I'm bumping this topic, I really need help to get better performance, source code is uploaded in last post i made before.

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