Hi, I'm developing a game, which needs to play several mp3 files at the same time, such as play a bing-bang or something else when some event happen while the backgroup music is on. I've studied the example nokia gave, which was aided for wav file, however, to save space, we have to use mp3 as our first choice.
As I know, if I use the class provided in the MMF arc, then I just need to install a mp3 plug-in to support it, but there seems no way to mix sound in this way. And if I use DevSound directly, the file should only be raw sampled file.
Anyone could give me some suggestions on this?
thanks a lot!