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  1. #1
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    how do we handle multiple language releases

    hello all, what happens if I have a english version of a application and a french version, will a french user get the french version, while a english user gets a english version (if there are two different versions uploaded of course) can we specifiy this functionality?

  2. #2
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    Re: how do we handle multiple language releases

    Also, is it possible to localise the description of the app?

  3. #3
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    Re: how do we handle multiple language releases

    We ended up making a separate content item. The distribution guide says that if device and country or language overlap among files they won't show up .. so the only way around this seems to be a new content item, which also allows you to localize all meta data including content item name. However our Chinese version is still pending QA on 17 days now.

  4. #4
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    Re: how do we handle multiple language releases

    Quote Originally Posted by pjohnsen View Post
    We ended up making a separate content item. The distribution guide says that if device and country or language overlap among files they won't show up .. so the only way around this seems to be a new content item, which also allows you to localize all meta data including content item name. However our Chinese version is still pending QA on 17 days now.
    Thanks for your reply.
    The Distribution Guide states
    Content files should NOT overlap in distribution. If content files do overlap in distribution, the overlapping distribution will NOT surface to the enduser. An overlap occurs when content files share target devices and at least one more distribution parameter – country or language.
    So if we add two versions of a content item for the same language, neither will be published for that language. For example, if we add content_v1 for English and French and also add content_v2 for English and French, then neither content_v1 nor content_v2 will appear for English and French.

    But it should be possible to publish one version for both languages. This would save on signing multiple files for multiple languages. But it would not allow us localise the meta data...

    Is this correct? Is it possible to localise the meta data without signing multiple files for multiple languages? Also, there could be an overlap period where the orignal file (say content_v1) remains on the system while the new file (content_v2) is going through QA, how is this handled?

  5. #5
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    Re: how do we handle multiple language releases

    [Bump]

    Could Ron or one of the guys from Nokia try answer these questions? There's a lot of interest in this thread.

    Thanks,

  6. #6
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    Re: how do we handle multiple language releases

    Hello all,

    I'd like to help explain overlapping content. As spol mentioned:

    Content files should NOT overlap in distribution. If content files do overlap in distribution, the overlapping distribution will NOT surface to the enduser. An overlap occurs when content files share target devices and at least one more distribution parameter – country or language.

    For example - overlap in countries
    1) Content_Game: Countries (France, Germany) Devices (N85, N95, N97)
    2) Content_Game2: Countries (France, China, Finland) Devices (N95)
    The result is that no application will be visible for users in France with the device N95

    Here are the answers to each person's questions:
    dazza66667
    hello all, what happens if I have a english version of a application and a french version, will a french user get the french version, while a english user gets a english version (if there are two different versions uploaded of course) can we specifiy this functionality?
    - If you have 2 applications each in their own language, you would create 1 content item and upload 2 content files (one English, one French). In the English version, you would specify English only as the language and then list which countries you wish to distribute it in. For the French content, you list French only as the language and then you list only the countries that you want this to appear in (eg. France). Make sure there is not country overlap in the English and French content.


    spol
    So if we add two versions of a content item for the same language, neither will be published for that language. For example, if we add content_v1 for English and French and also add content_v2 for English and French, then neither content_v1 nor content_v2 will appear for English and French.
    - If you have 2 content items with the same language, you will have to make sure that the devices do not overlap then all will be fine. For example,
    Content 1: devices n95 and n96 language English and French
    Content 2: devices n85 language English and French
    There is no overlap as you've specified a specific device for each content item.

    But it should be possible to publish one version for both languages. This would save on signing multiple files for multiple languages. But it would not allow us localise the meta data...

    Is this correct? Is it possible to localise the meta data without signing multiple files for multiple languages? Also, there could be an overlap period where the orignal file (say content_v1) remains on the system while the new file (content_v2) is going through QA, how is this handled?
    - Metadata can be localized for Content Description and the Display Name. When you create your content item, you can select "Add Translation". This will allow you to add a number of different language types. But currently, Ovi store only supports English, Spanish, Italian, German and Russian. Additional languages will be supported at a later time.

    Please let me know if this does not answer your question.

    Thanks
    Sherwin

  7. #7
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    Re: how do we handle multiple language releases

    That's a great comprehensive answer Sherwin.
    Thanks a million for your reply.
    Ovi store only supports English, Spanish, Italian, German and Russian
    To confirm - French isn't currently supported by Ovi.

    Spol

  8. #8
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    Re: how do we handle multiple language releases

    Hi Spol,

    At this very moment, no French is not a supported language but it will be soon. Nevertheless, it does not hurt to put as many translations as you'd like into the content item or description. Once the Store does support a language, your content item will be ready to support that language.

    Thanks
    Sherwin

  9. #9
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    Re: how do we handle multiple language releases

    One more quick question Sherwin,
    When you create your content item, you can select "Add Translation".
    If the content is already created, can we add the translation at a later point?

  10. #10
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    Re: how do we handle multiple language releases

    OviSherwin, thanks very much for that answer. just to clarify, our plan was to ship say two versions of the application (that both run on say the n95/96/85 and so on) with both a default language (so english users get a english version, spanish users get a spanish version) and the option to select a language upon start up (the shipped language is selected as default though) would this count as overlap?

    it would be possible for both the spanish version and english version to select english as the language, its just that intially the set up and so on would be displayed in the users native language

    so would we have to remove the language selection from our application and just serve a english only and spanish only release in order to localise the meta data and prevent overlap?

  11. #11
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    Re: how do we handle multiple language releases

    We have a related question: what is the distribution when the "Works for all languages" box is checked?
    Thank you,
    ~ Mike Davis, Moblyng Games

  12. #12
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    Re: how do we handle multiple language releases

    Hello all,

    My apologies for the late reply.


    spol
    If the content is already created, can we add the translation at a later point?
    - Yes, you can add additional translations. You will have to unlock the content item, update the translations, re-lock the file. This will put the content back in to QA and they will take a look at the translations. Once completed, it will be updated in Ovi Store.


    dazza66667
    OviSherwin, thanks very much for that answer. just to clarify, our plan was to ship say two versions of the application (that both run on say the n95/96/85 and so on) with both a default language (so english users get a english version, spanish users get a spanish version) and the option to select a language upon start up (the shipped language is selected as default though) would this count as overlap?

    it would be possible for both the spanish version and english version to select english as the language, its just that intially the set up and so on would be displayed in the users native language

    so would we have to remove the language selection from our application and just serve a english only and spanish only release in order to localise the meta data and prevent overlap?
    - As long as the languages are differ in your content files, then there is no overlap. Your application can have a language selection and does not need to be removed. You could set the application to startup in the language of the device.

    flipturn
    We have a related question: what is the distribution when the "Works for all languages" box is checked?
    Thank you,
    ~ Mike Davis, Moblyng Games
    - Hi Mike, this would mean that your content item supports all languages. In other words, the content item displays content in English, Arabic, Chinese, Russian, Japanese etc...

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