I want to know whether I can access and read the STLport libraries installed on a device with OpenC++. And if it is possible, from where can I access and read the libraries and do I need to have any specific (data caging) security permissions. Thanks a lot! (I am somewhat of a beginner and have only tested a small application on an emulator - no experience with device testing)
Another question - my emulator showed a 10% CPU usage...and after a couple of days it was showing a 20% usage for the same program with identical input. Why so?