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  1. #1
    Registered User
    Join Date
    Mar 2003

    Know how to use FullCanvas?

    I've installed j2sdk-1_4_1_02-windows-i586.exe to c:\j2sdk1.4.1_02; installed j2me_wireless_toolkit-1_0_4_01-bin-win.exe to c:\wtk104; and run setup.exe from nS60_jme_sdk_v1_0.zip and installed to c:\wtk104\wtklib\devices. I thought this would enable me to use FullCanvas, but when I try to compile my code or the samples I get

    c:\WTK104\apps\Fireworks\src\FireworksCanvas.java:43: cannot resolve symbol

    symbol : class FullCanvas

    location: class fireworks.FireworksCanvas

    extends FullCanvas

    I can get MIDlets to compile and run without FullCanvas -- it seems that I can't use the Nokia APIs.

    What am I doing wrong? Please help as I have searched and asked here several times without success and am getting very frustrated. Thank you.

  2. #2
    Nokia Developer Expert
    Join Date
    Mar 2003
    Make sure that Nokia SDK is installed under the
    WTK20\wtklib\devices\ here

    Then you should be able to see in yourWTK,
    Nokia SDK in your device selection list.

    Select Nokia SDK,
    Then is should work with no errors.

  3. #3
    Registered User
    Join Date
    Mar 2003
    Thanks Jalev.

    I'm compiling for 7650, so I'm using WTK104. I thought that WTK20 was for future phones.

    I've got Series_60_MIDP_SDK_for_Symbian_OS_v_1_0 under C:\wtk104\devices. I've selected Series_60_MIDP_SDK_for_Symbian_OS_v_1_0 as the device in WTK, but I still get
    c:\WTK104\apps\Fireworks\src\FireworksCanvas.java:39: package com.nokia.mid.ui does not exist

    import com.nokia.mid.ui.*;


    Am I using the correct SDK?

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