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  1. #1
    Registered User
    Join Date
    Mar 2003
    Posts
    15

    Know how to use FullCanvas?

    I've installed j2sdk-1_4_1_02-windows-i586.exe to c:\j2sdk1.4.1_02; installed j2me_wireless_toolkit-1_0_4_01-bin-win.exe to c:\wtk104; and run setup.exe from nS60_jme_sdk_v1_0.zip and installed to c:\wtk104\wtklib\devices. I thought this would enable me to use FullCanvas, but when I try to compile my code or the samples I get

    c:\WTK104\apps\Fireworks\src\FireworksCanvas.java:43: cannot resolve symbol

    symbol : class FullCanvas

    location: class fireworks.FireworksCanvas

    extends FullCanvas

    I can get MIDlets to compile and run without FullCanvas -- it seems that I can't use the Nokia APIs.

    What am I doing wrong? Please help as I have searched and asked here several times without success and am getting very frustrated. Thank you.

  2. #2
    Nokia Developer Expert
    Join Date
    Mar 2003
    Posts
    382
    Make sure that Nokia SDK is installed under the
    WTK20\wtklib\devices\ here
    Nokia_7210_MIDP_SDK_v1_0

    Then you should be able to see in yourWTK,
    Nokia SDK in your device selection list.

    Select Nokia SDK,
    Then is should work with no errors.

  3. #3
    Registered User
    Join Date
    Mar 2003
    Posts
    15
    Thanks Jalev.

    I'm compiling for 7650, so I'm using WTK104. I thought that WTK20 was for future phones.

    I've got Series_60_MIDP_SDK_for_Symbian_OS_v_1_0 under C:\wtk104\devices. I've selected Series_60_MIDP_SDK_for_Symbian_OS_v_1_0 as the device in WTK, but I still get
    c:\WTK104\apps\Fireworks\src\FireworksCanvas.java:39: package com.nokia.mid.ui does not exist

    import com.nokia.mid.ui.*;

    ^

    Am I using the correct SDK?

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