I am showing the images in a rect(400 X 400). So Before calling draw bitmap,i am scaling these bitmaps.
If the width OR height is greater than 400,i will scale that so that it will fit in the 400 X 400 rect.
IF both width AND height is smaller than 400,i dont want to do anyting.
My code is like this..
if((x<400 && y<400))
iBmpScale->Scale(&iStatus, *iSrcBitmap, TSize(400,400),ETrue);
I tried with the image of pixels (50 X 20).
If i try to debug by putting break points,it is not coming to the point.
It is showing unresolved breakpoints.
Please help me.