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  1. #1
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    Question problem with image size

    Hi friends,

    I am designing an application in that i am using background image. But problem is if i use that application in different mobiles with different screen sizes its showing blur image. So is their any standard size or any method so that same image will be shown clear in all second and third edition mobiles. Please help me. i am waiting for reply.
    Thanks in advance.

    Regards,

    Prashant.

  2. #2
    Nokia Developer Moderator
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    Re: problem with image size

    second edition devices did only have two sceensizes where the second one was double width & height, so it should be easy to handle, with 3rd ed you should use scalable graphics to get it work nicely.

  3. #3
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    Re: problem with image size

    Thank you very much for replying. Can you please help or tell me about hot to use scalable graphics.


    Regards,
    Prashant

  4. #4
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    Re: problem with image size

    you could maybe google SVG and then see documentations of teh scalable UIs with S60.

  5. #5
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    Re: problem with image size

    Thank you for replying. should i set svg image as background as same as bmp using mbm file? or is their any other code?
    Please help me.

    Regards,
    Prashant.

  6. #6
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    Re: problem with image size

    you would in the end load them to CFbsBitmap just the same as mbm's, so basically the code would be same.

  7. #7
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    problem with image size

    Thank you symbianyucca for helping me.
    Now i am having svg image. I tryed to convert it to mbm file so that i can set it as background using bmconv command in command prompt. But its giving error as Bad source file. Can you please help me, how should i set svg image as background? or how to create mbm and mbg files of svg image.
    Please help me i am waiting for your reply..
    Thanks in advance.

    Regards,
    Prashant.

  8. #8
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    Re: problem with image size

    with SVG's you should use mifconv tool, and with bmp's you should use mbmconv tools. Then with SVG's you should also use the SVG-T format (use the SVG2SVGT tool to convert from normal SVG), and with Bmp's you should propably stick to monocrome, 8-bits/pixel or 24 bits/pixel normal MS window type bmp's.

  9. #9
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    problem with image size

    Thank you very much for replying me.
    I installed SVG2 SVGT converter. Or how should i use svg file created from SVG2SVGT converter for background.
    Is their any command in command prompt to conver from svg to mbm and mbg file???
    Or should i set direct svg as background? can you please help me.
    Thanks in advance.

    Regards,
    Prashant.

  10. #10
    Nokia Developer Moderator
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    Re: problem with image size

    you should name the multiple image file made from SVG's with .mif extension, not .mbm, though most often the extension does not matter with Symbian OS, with mbm/mif, it sometimes actually matters a lot.

  11. #11
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    problem with image size

    Thank you for replying.
    As i am new to this concept I am getting fully confusing about this.
    I have converted a file using SVG2SVGT converter. Its showing .svg extention only.
    now can you please tell me how should i use that converted file??

  12. #12
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    Re: problem with image size

    Please read the previous posts, you need the SVG-T images as a input for mifconv tool to produce mif files.

  13. #13
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    problem with image size

    Thank you very much,
    I have pasted svg image into Epoc32\tools folder and created .mif file using mifconv command.
    Now can you please tell me how should i use that .mif file for background???
    Please help me.

    Regards,
    Prashant.

  14. #14
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    problem with image size

    Please help me someone...
    How should i set .mif file as background....

  15. #15
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    Re: problem with image size

    Basically you would load it to CFbsBitmap, just as you had done earlier when you got the blurred image. Try out and see what problems you are getting.

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