1. In 3rd MR SDK, if I change the texture size larger than 256, e.g. a 512X512 texture, the texture will stop work. Confused! Anyone who tried this before? BTW, it works perfect in 5th edition. And I already tried to increase the heap size. And I also tried to use the SDK build-in example - billboard.
2. A minor problem. In 5th edition, how can I exit the billboard app? Afaik, there is no way to force kill a app in Symbian S60. Only practical way is reboot. (am I right?) People who is writing examples need to think about that, should they?
We have spent way too much time on these minor, small, but time-consuming issues on Symbian.