I am quite new to Symbian programming, but not to C++.
I have mastered M3G for the java platform but wish to use OpenGL-ES on symbian. I have found some examples but many problems still exist. In many cases i cannot compile to emulator, but i can to phone.
I am using CArbide.c++ 2.3 and i have a n97 phone.
Some examples do not compile to emu but only to sis for phone and some examples do compile for all but just show a single triangle so i need examples with a bit more content so i can start constructing a game engine. The game engine examples on forum nokia seem to have many problems and are outdated. I would like more info on how to construct a game engine on the Symbian platform but also how to get console output and so on on in carbide.
Can anyone point me to a good example of a symbian source that will allow the loading of models and altering materials and so on? I need the basics as an example to get my engine started. I have a very stirdy engine in Java, but it just lacks the performace on software accellerated devices.