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Thread: Click delay

  1. #1
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    Thumbs down Click delay

    Just tried to develop & test a flash (in a browser) game.

    And what's bugging me is that even when I use "event (press)" not "event( release / mousebuttonup )"
    it takes about 250ms for nokia 5800 to run the code. And that's bad!!

    I think it's like waiting the double click to happen, because the flash is very light-weight.

    So is there a way to disable the waiting time / make things happen faster when pressed an object ?

  2. #2
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    Re: Click delay

    Hi Juhauta,
    Welcome to the FN community..
    Do you observe a delay when you click/tap on a button ?
    Is that the problem ...

    I am afraid there shouldn't be..
    Twitter - manikantan_k
    Just in --

  3. #3
    Nokia Developer Champion
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    Smile Re: Click delay

    According to my observation, it is not possible to disable this delay in a WRT . You can also observe that even a WRT coded totally in html,js & css has a delay while pressing a button. So, i must say a Flash embeds into a WRT has some performance issue, after all u dont have to sign the package.

    Best Regards,
    SajiSoft

  4. #4
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    Re: Click delay

    Quote Originally Posted by juhauta View Post
    Just tried to develop & test a flash (in a browser) game.
    Missed this statement.
    Within a WRT its little slower.
    Twitter - manikantan_k
    Just in --

  5. #5
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    Re: Click delay

    Thank you for your reply.
    Problem still exists, and it's confirmed to be because of the "douple tap to zoom"
    Because the browser waits for possible second tap before sending the "button down" signal to flash object.
    same here, no conclusion http://discussion.forum.nokia.com/fo...d.php?t=190930


    I opened the same .swf in the nokia 5800 flash player and no delay at all! Because it does not have the function to zoom with double click.

    So is there any method / parameter to put in html / flash to disable the nokia / flash lite "double click zoom" ??
    Even made one clickable object to "Button" but delay stays..

  6. #6
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    Re: Click delay

    Now this went little further.

    I made the game to a widget with example.
    I had multiple problems, but worst of those is this:

    When I open the flash.swf with file manager there is no delay with clicking buttons.
    So I thing this helps but I cannot make it work:
    http://wiki.forum.nokia.com/index.ph...nt_in_a_Widget
    (the one that uses meta-refresh to swf file.
    Code:
    <META http-equiv="REFRESH" content="0; url=flash.swf">
    As soon as i make a widget with embedded flash there are delays.Same delays also exists with ovi store and all html-browser based guis.
    EDIT:
    Solution could be to make that meta refresh to work. But that solution also have problem.
    My game should work only in landscape model and I could only find that command for java to rotate it and keep it that way:
    What is code for flash to rotate the game to landscape ?
    Last edited by juhauta; 2010-04-19 at 22:56.

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