1. ## QT Creator INCLUDEPATH

Hi,

I need to add a new INCLUDEPATH into my pro file. The line is follow:

INCLUDEPATH += C:\S60\devices\S60_3rd_FP2_SDK_v1.1\epoc32\include\mmf\server

if I insert this line all work good, but I need to change the start of path with a variable for SDK used. Into project setting-> Build Environment I've the variable EPOCROOT=\S60\devices\S60_3rd_FP2_SDK_v1.1\ but if I change the line with:

INCLUDEPATH += \$\${EPOCROOT}epoc32\include\mmf\server

the builder doesn't found the include files.

any idea ?

2. ## QT Creator INCLUDEPATH

Hi,

I need to add a new INCLUDEPATH into my pro file. The line is follow:

INCLUDEPATH += C:\S60\devices\S60_3rd_FP2_SDK_v1.1\epoc32\include\mmf\server

if I insert this line all work good, but I need to change the start of path with a variable for SDK used. Into project setting-> Build Environment I've the variable EPOCROOT=\S60\devices\S60_3rd_FP2_SDK_v1.1\ but if I change the line with:

INCLUDEPATH += \$\${EPOCROOT}epoc32\include\mmf\server

the builder doesn't found the include files.

any idea ?

3. ## Re: QT Creator INCLUDEPATH

I'm pretty sure that EPOCROOT is a reserved environment variable and you shouldn't be setting it.

4. ## Re: QT Creator INCLUDEPATH

Originally Posted by danhicksbyron
I'm pretty sure that EPOCROOT is a reserved environment variable and you shouldn't be setting it.
What mean ? I tried to insert into pro file message(\$\${EPOCROOT}) and the path is showed into output window console

5. ## Re: QT Creator INCLUDEPATH

It is normally set to approximately what you were setting it to, and you shouldn't need to set it.

6. ## Re: QT Creator INCLUDEPATH

for include\mmf\server