I have observed that my FL 3.0/AS 2.0 app doesnt play flv videos of bit rate 150Kbps on the Nokia N79, when the SIS is created by a Carbide C++. However, following Symbian C++ stub application for Flash Lite 3 - problem with Adobe developer installation package, I have increased the dynamic heap memory to 4096Kb (as indicated) and the videos could be played. While, if I reduce the memory to 2096Kb, I face the same problem.
When I trace the free memory and the total memory for different handsets on the emulator, I can observe that the free memory is getting depleted.
Can someone please tell me if I aim to address all S60 3rd Edition (feature packs 1 & 2) handsets for my application, what should be the trade off between the dynamic heap memory and the bit rate of the flv videos? The lowest dynamic heap memory available of the afore mentioned set of handsets is 2040KB which doesnt even seem to play flv of bit rate 64Kbps even on the emulator.
Also, using a flash lite stub, is it possible to increase the dynamic heap memory for the application above that shown in the emulator which is the default for the device?