I found a little statement which may causing the issue. Just replace this line :
with this :
However, I suggest u to do some debugging and find out that where the exact problem is. Its only u who can find a solution quickly. Moreover, u can try reading this article :
It surely helps u as the demonstration is working fine for me on Flash Lite 3.0.
The only famous way to load images in flash lite is by converting an image to movie clip and than attaching the movie clip from library to stage by using :
Is there any other method to load images form library to empty movie clip or I have an empty movie clip on stage called Holder can i load images to that.
The other way i.e using BitmapData is not supported in Flash Lite 3.0 but may work fine with Flash Lite 3.1. Wish u Luck..