Ive been on this site for sometime now and I guess its time to get out of the woodwork. I have an app that downloads images one at a time and displays them on the phone. The problem is, it is unpredictable n the number of image it will load before hanging. It works fine on the emulators (both s40 5th and 6th edition and s60 emulators) but it hangs on the phone. Problem is, it does not throw any erros, it simply freezes and stops working.
Ive traced the problem to Image.createImage(Inputstream) (where the app freezes). Substituting this with Image.createImage(byte, int, int) or Directutils.createImage(byte, int, int) still doesn't work. Ive tried looking for answers but they all point to memory errors and exceptions, which is not my case.
Am using the Nokia e61i, anybody know a possible solution to this?