We are developing an action game for s60/40. Now we are at the stage of sound programming.
We have 1 question:
1- Can we have 2 players playing 2 or more audio sources at the same time?
- player_music is a backgound music, player_music.setLoopCount(-1);
- player_sfx_1 need to be started while player_music is playing.
We tried it on simulator, all works, we can at least have 2 players of music and 1 player of SFX playing at the same time,
- 5310 (s40) won't play SFX when music is on
- N95 can play music and play sfx, but it can't have 2 music players play at the same time.
Everything depends on the devices? Or we can do it better?