I picked up a Nokia 5230 last weekend for my new provider. I also picked up the QT dev SDK to start building some games. I started off with a Mandelbrot to get myself familiar with QT UI and direct graphics rendering, which is a large part of what I like to do. While the calculations for the Mandelbrot seem a little to much for my device (what a shame), I was shocked by load time to run my app. It must have been the QT libraries (~10MB?). My phone is no power house like iPhone or some of the latest Nokia smart phones, but how can QT be a serious development tool with such a crazy load time?
I've tried Symbian C++ as well, but the emulator was flaky and the project files were god awful messy (yes, I'm a developer with standards I'm not sure what to do here. Can anyone else shed some light on this? 10MB extra download + lengthy load times is not very attractive.