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  1. #1
    Registered User
    Join Date
    Aug 2010
    Posts
    4

    Post How to make FlashLite 1.1 in sis cover maximum amount of handsets ?

    Hi all

    im building a very simple FL 2.0 file. The swf contains some very basic graphic and code. Just one goto button, no sound. Black background

    i have packaged it into a sis and tested it on a Nokia N95 it works great.

    but i have some questions:

    1. How do i in an easy way adapt the swf to be playable on most devices, to handle different screensizes and if possible touch devices

    2. Does it exist some basic templates in .fla format that addresses max compatibility ?



    ---

    any help appreciated


    --

    Crypto
    Last edited by Cryptomatic; 2010-08-26 at 21:17.

  2. #2
    Regular Contributor
    Join Date
    Jan 2009
    Posts
    100

    Re: How to make FlashLite 1.1 in sis cover maximum amount of handsets ?

    If you create FlashLite app with 1.1, it will execute on all devices supporting 1.1 and with any screen resolution. Even if the device is touch enabled, the app will work, provided you have click events on the buttons/clips.

    Also the swf will scale automatically to fit the current device screen size maintaining aspect ratio. or otherwise you will have to implement the logic to change the app UI based upon the screen sizes.

    There is no basic template which address max compatibility.



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