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  1. #1
    Registered User
    Join Date
    Mar 2003
    Posts
    10

    How to include Win32 APIs libraries in a build

    Is it possible to access the WIN32 API from the Epoc emulator? If so, how?

  2. #2
    Regular Contributor
    Join Date
    Mar 2003
    Posts
    76

    RE: How to include Win32 APIs libraries in a build

    In the document "Using the WINS platform" in the SDK, there is a section "Device-level code" that describes how to include Windows libraries in a build. Follow these instruction to add the libraries you need to use, include the headers in your code and call the functions.

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