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  1. #1
    Registered User
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    Dec 2009
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    47

    Call Audio Control error

    Hi expert,
    I try to find an activate loudspeaker example and I got call audio control API.
    while test call audio control API on carbide, the call audio control class API return 17 error.

    the error is :

    mwldsym2.exe: Undefined symbol: 'class CCallAudioControl * CCallAudioControl::NewL(void) (?NewL@CCallAudioControl@@SAPAV1@XZ)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::ConstructL(void) (?ConstructL@CCallAudioCtrlHandleEvents@@AAEXXZ)' in CallAudioControlUiHandleEvents.cpp:61
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::GetAvailableOutputs(class RArray<enum CCallAudioControl::TAudioOutput> &) (?GetAvailableOutputs@CCallAudioControl@@QAEHAAV?$RArray@W4TAudioOutput@CCallAudioControl@@@@@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::AvailableOutputs(void) (?AvailableOutputs@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:132
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::GetOutput(enum CCallAudioControl::TAudioOutput &) (?GetOutput@CCallAudioControl@@QAEHAAW4TAudioOutput@1@@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::CurrentAudioOutput(void) (?CurrentAudioOutput@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:163
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::PreviousOutput(enum CCallAudioControl::TAudioOutput &) (?PreviousOutput@CCallAudioControl@@QAEHAAW4TAudioOutput@1@@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::PreviousAudioOutput(void) (?PreviousAudioOutput@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:187
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::SetOutput(enum CCallAudioControl::TAudioOutput) (?SetOutput@CCallAudioControl@@QAEHW4TAudioOutput@1@@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::SetLoudspeaker(void) (?SetLoudspeaker@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:211
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::SetHandset(void) (?SetHandset@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:231
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::SetWiredAudioAccessory(void) (?SetWiredAudioAccessory@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:252
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::SetBTAudioAccessory(void) (?SetBTAudioAccessory@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:272
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::SetTTY(void) (?SetTTY@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:292
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::SetNone(void) (?SetNone@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:312
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::SetNotActive(void) (?SetNotActive@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:332
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::AppendUplinkGainObserver(class CUplinkGainObserver &) (?AppendUplinkGainObserver@CCallAudioControl@@QAEHAAVCUplinkGainObserver@@@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::AppendUpLinkGainObsr(void) (?AppendUpLinkGainObsr@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:352
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::RemoveUplinkGainObserver(class CUplinkGainObserver &) (?RemoveUplinkGainObserver@CCallAudioControl@@QAEHAAVCUplinkGainObserver@@@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::RemoveUpLinkGainObsr(void) (?RemoveUpLinkGainObsr@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:362
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::AppendDownlinkVolumeObserver(class CDownlinkVolumeObserver &) (?AppendDownlinkVolumeObserver@CCallAudioControl@@QAEHAAVCDownlinkVolumeObserver@@@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::AppendDownLinkVolObsr(void) (?AppendDownLinkVolObsr@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:372
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::RemoveDownlinkVolumeObserver(class CDownlinkVolumeObserver &) (?RemoveDownlinkVolumeObserver@CCallAudioControl@@QAEHAAVCDownlinkVolumeObserver@@@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::RemoveDownLinkVolObsr(void) (?RemoveDownLinkVolObsr@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:382
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::AppendRoutingObserver(class CRoutingObserver &) (?AppendRoutingObserver@CCallAudioControl@@QAEHAAVCRoutingObserver@@@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::AppendRouting(void) (?AppendRouting@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:392
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::RemoveRoutingObserver(class CRoutingObserver &) (?RemoveRoutingObserver@CCallAudioControl@@QAEHAAVCRoutingObserver@@@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::RemoveRouting(void) (?RemoveRouting@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:402
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::GetDownlinkVolume(unsigned int &) (?GetDownlinkVolume@CCallAudioControl@@QAEHAAI@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::GetDownLinkVolume(void) (?GetDownLinkVolume@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:413
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::GetMinDownlinkVolume(unsigned int &) (?GetMinDownlinkVolume@CCallAudioControl@@QAEHAAI@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::MinimumDownLinkVolume(void) (?MinimumDownLinkVolume@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:437
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::GetMaxDownlinkVolume(unsigned int &) (?GetMaxDownlinkVolume@CCallAudioControl@@QAEHAAI@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::MaximumDownLinkVolume(void) (?MaximumDownLinkVolume@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:461
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::SetDownlinkVolume(unsigned int) (?SetDownlinkVolume@CCallAudioControl@@QAEHI@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::SetDownLinkVolumeL(void) (?SetDownLinkVolumeL@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:490
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::GetUplinkMute(int &) (?GetUplinkMute@CCallAudioControl@@QAEHAAH@Z)'
    mwldsym2.exe: referenced from 'void CCallAudioCtrlHandleEvents::GetUpLinkMuteStatus(void) (?GetUpLinkMuteStatus@CCallAudioCtrlHandleEvents@@QAEXXZ)' in CallAudioControlUiHandleEvents.cpp:517
    mwldsym2.exe: Undefined symbol: 'int CCallAudioControl::SetUplinkMute(int) (?SetUplinkMute@CCallAudioControl@@QAEHH@Z)'
    please any one help me ?

    thanks very much..

  2. #2
    Nokia Developer Moderator
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    Mar 2003
    Location
    Lempäälä/Finland
    Posts
    29,167

    Re: Call Audio Control error

    those errors would indicate that you are missing the libraries & headers for the APIs, so make sure you get the API plugin installed into your SDK.

  3. #3
    Registered User
    Join Date
    Dec 2009
    Posts
    47

    Re: Call Audio Control error

    Quote Originally Posted by symbianyucca View Post
    those errors would indicate that you are missing the libraries & headers for the APIs, so make sure you get the API plugin installed into your SDK.
    thank you for replay me yucca, I already installed API plugin as RelaseNote said in plugins folder.
    I unzip the CallAudioControlAPI.zip into C:\S60\devices\S60_3rd_FP2_SDK_v1.1
    in case to make sure then the API plugins installed into my SDK, Is there any way to know that?

    thank you very much.
    Last edited by i_p_addr; 2010-12-27 at 05:12.

  4. #4
    Nokia Developer Moderator
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    Mar 2003
    Location
    Lempäälä/Finland
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    29,167

    Re: Call Audio Control error

    You could check whether the libraries needed are indeed in the library folders.. Also do remember that often they are omitting emulator libraries, thus build for teh device.

    Also do remember to add the required includes to your own files, as well as add the library include into your mmp file.

  5. #5
    Registered User
    Join Date
    Dec 2009
    Posts
    47

    Re: Call Audio Control error

    thank you very much yucca, as you said :

    Quote Originally Posted by symbianyucca View Post
    You could check whether the libraries needed are indeed in the library folders.. Also do remember that often they are omitting emulator libraries, thus build for teh device.

    Also do remember to add the required includes to your own files, as well as add the library include into your mmp file.
    the "CallAudioControl.h" is exsis in the "epoc32/include" on my carbide C++.
    after clean and bulid the project, the "CallAudioControl.h" is still there.
    in the header file, all needed libraries ( "CallAudioControl.h", "RoutingObserver.h", "UplinkGainObserver.h", "DownlinkVolumeObserver.h") are also declare.
    at the mmp file, CallAudioControl.lib and CallAudioControl{000a0000}.lib are also declare.

    here the code :
    /*
    * ==============================================================================
    * File: CallAudioControlUi.mmp
    * Created: 01/25/08
    * Author:
    *
    * Copyright © 2007-2008 Nokia. All rights reserved.
    * This material, including documentation and any related
    * computer programs, is protected by copyright controlled by
    * Nokia Corporation.
    * ==============================================================================
    */


    //#include <domain\osextensions\platform_paths.hrh>
    CAPABILITY MultimediaDD ReadDeviceData ReadUserData WriteDeviceData WriteUserData//MultimediaDD WriteDeviceData

    #ifdef __UI_FRAMEWORKS_V2__
    TARGETPATH \sys\bin
    #if defined(EKA2) || !defined(WINS)
    TARGET CallAudioControlUi.exe
    TARGETTYPE exe
    #else // EKA1 WINS
    TARGET CallAudioControlUi.app
    TARGETTYPE exedll
    deffile \epoc32\release\wins\CallAudioControlUi.def
    #endif
    #else // __UI_FRAMEWORKS_V2__
    TARGET CallAudioControlUi.app
    TARGETPATH \system\apps\CallAudioControlUi
    TARGETTYPE app
    #endif

    UID 0x100039CE 0x046D43BE

    LANG SC

    SOURCEPATH ..\src
    DOCUMENT Series_60_APP_ReadMe.txt
    SOURCE CallAudioControlUi.cpp
    SOURCE CallAudioControlUiApplication.cpp
    SOURCE CallAudioControlUiAppView.cpp
    SOURCE CallAudioControlUiAppUi.cpp
    SOURCE CallAudioControlUiDocument.cpp
    SOURCE CallAudioControlUiHandleEvents.cpp
    SOURCEPATH ..\group


    USERINCLUDE ..\inc
    USERINCLUDE ..\sis

    //MW_LAYER_SYSTEMINCLUDE
    SYSTEMINCLUDE \epoc32\include\mmf\common
    SYSTEMINCLUDE \epoc32\include\mmf\server
    SYSTEMINCLUDE \epoc32\include

    LIBRARY euser.lib
    LIBRARY apparc.lib
    LIBRARY cone.lib
    LIBRARY eikcore.lib
    LIBRARY avkon.lib
    LIBRARY gdi.lib
    LIBRARY Orientationbase.lib
    LIBRARY libc.lib CallAudioControl.lib





    #ifdef __UI_FRAMEWORKS_V2__
    START RESOURCE CallAudioControlUi.RSS
    HEADER
    targetpath \resource\apps
    lang sc
    end
    #else
    RESOURCE CallAudioControlUi.RSS
    #endif

    #ifdef __UI_FRAMEWORKS_V2__
    sourcepath .
    START RESOURCE CallAudioControlUi_reg.rss
    #ifdef WINSCW
    TARGETPATH \private\10003a3f\apps
    #else
    TARGETPATH \private\10003a3f\import\apps
    #endif
    END

    start resource CallAudioControlUi_loc.RSS
    targetpath \resource\apps
    lang sc
    end
    #endif
    STATICLIBRARY CallAudioControl.lib
    what is possible missing?
    Could some body tell me, how to installing CallAudioControlAPI step by step.
    thank you very much.
    Last edited by i_p_addr; 2010-12-27 at 08:59.

  6. #6
    Registered User
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    Dec 2009
    Posts
    47

    Re: Call Audio Control error

    Hi again expert.

    I already uninstalling and then I installing SDK S60 3rd FP 2 on my PC, then I installing Call Audio Control API to S60 3rd FP 2.
    it's seem the Call Audio Control API still not installed successful.

    *I already erase all folder in SDK s60 3rd FP 2 directory after uninstall process.
    *after installing Call Audio Control API, CallAudioControl.lib and CallAudioControl{000a0000}.lib are not installed in "epoc32\release\WINSCW\udeb" , if I paste CallAudioControl.lib and CallAudioControl{000a0000}.lib, the consule return an error at first post.
    * inside the CallAudioContorlAPI.zip, there is no installing file for "epoc32\release\WINSCW\udeb".

    Could some one explain to me how installing Call Audio Control API correctly ?
    thank you very much.

  7. #7
    Nokia Developer Moderator
    Join Date
    Feb 2006
    Location
    Oslo, Norway
    Posts
    28,683

    Re: Call Audio Control error

    Quote Originally Posted by i_p_addr View Post
    Could some one explain to me how installing Call Audio Control API correctly ?
    This API is part of the plug-in packs. So you have to download it separately, and either install it into your SDK (the newer ones have installers where you can pick an SDK where it deploys these additional files), or just unpack and copy the files manually (this is the case for the older plug-in packs, S60 3rd MR and FP1 at least).

  8. #8
    Registered User
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    Dec 2009
    Posts
    47

    Re: Call Audio Control error

    Quote Originally Posted by wizard_hu_ View Post
    This API is part of the plug-in packs. So you have to download it separately, and either install it into your SDK (the newer ones have installers where you can pick an SDK where it deploys these additional files), or just unpack and copy the files manually (this is the case for the older plug-in packs, S60 3rd MR and FP1 at least).
    thank you very much wizard_hu.
    after try to uninstall and install again, both sdk and call audio control, then the console return error :
    * already read Series_60_APP_ReadMe.txt, but I don't get what is the correlation with this error.
    * if I copy manually CallAudioControl.lib to winscw/udeb, then i got error at first post


    ***Building project "CallAudioControlUi" for configuration "Emulator Debug (WINSCW) [S60_3rd_FP2_SDK_v1.1]"

    ***Printing environment variables modified from default:
    PATH=C:\Carbide.c++ v2.3\x86Build\Symbian_Tools\Command_Line_Tools;C:\S60\devices\S60_3rd_FP2_SDK_v1.1\epoc32\tools;C:\S60\devices\S60_3rd_FP2_SDK_v1.1\epoc32\gcc\bin;C:/Carbide.c++ v2.3/jre/bin/client;C:/Carbide.c++ v2.3/jre/bin;C:\Perl\site\bin;C:\Perl\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Common Files\Symbian\tools;C:\Program Files\Rational\common;C:\Program Files\CSL Arm Toolchain\bin;C:\S60\devices\Nokia_N97_SDK_v1.0\bin;C:\S60\devices\N97\Nokia_N97_SDK_v1.0\epoc32\gcc\bin;C:\S60\devices\S60_5th_Edition_SDK_v1.0\bin;C:\S60\devices\S60_5th_Edition_SDK_v1.0\epoc32\gcc\bin;C:\Program Files\TortoiseSVN\bin
    =::=::\
    MWCSYM2INCLUDES=C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_C\MSL_Common\Include;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_C\MSL_Win32\Include;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_C\MSL_X86;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_C++\MSL_Common\Include;+C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_Extras\MSL_Common\Include;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_Extras\MSL_Win32\Include;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\Win32-x86 Support\Headers\Win32 SDK;
    MWSYM2LIBRARIES=C:\Carbide.c++ v2.3\x86Build\Symbian_Support\Win32-x86 Support\Libraries\Win32 SDK;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\Runtime\Runtime_x86\Runtime_Win32\Libs
    MWSYM2LIBRARYFILES=MSL_All_MSE_Symbian_D.lib;gdi32.lib;user32.lib;kernel32.lib;
    MWCINCLUDES=C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_C\MSL_Common\Include;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_C\MSL_Win32\Include;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_C\MSL_X86;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_C++\MSL_Common\Include;+C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_Extras\MSL_Common\Include;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\MSL\MSL_Extras\MSL_Win32\Include;C:\Carbide.c++ v2.3\x86Build\Symbian_Support\Win32-x86 Support\Headers\Win32 SDK;
    EPOCROOT=\S60\devices\S60_3rd_FP2_SDK_v1.1\
    NO_DEPENDENCIES=-nd
    MAKE=make -j 4

    Working Directory: C:/Symbian/Carbide/workspace/CallAudioControlUi/group

    ***Makefile structures up to date. Skipping 'bldmake bldfiles'

    ***Invoking abld command
    perl.exe -S ABLD.PL \Symbian\Carbide\workspace\CallAudioControlUi\group\ export
    make -r -f "\S60\devices\S60_3rd_FP2_SDK_v1.1\EPOC32\BUILD\Symbian\Carbide\workspace\CallAudioControlUi\group\EXPORT.make" EXPORT VERBOSE=-s
    Nothing to do

    Total Time: 0 sec

    ***Invoking abld command
    perl.exe -S ABLD.PL \Symbian\Carbide\workspace\CallAudioControlUi\group\ library winscw
    make -r -f "\S60\devices\S60_3rd_FP2_SDK_v1.1\EPOC32\BUILD\Symbian\Carbide\workspace\CallAudioControlUi\group\WINSCW.make" LIBRARY VERBOSE=-s
    make -s -r -f "\S60\devices\S60_3rd_FP2_SDK_v1.1\EPOC32\BUILD\Symbian\Carbide\workspace\CallAudioControlUi\group\CALLAUDIOCONTROLUI\WINSCW\CALLAUDIOCONTROLUI.WINSCW" LIBRARY

    Total Time: 0 sec

    ***Invoking abld command
    perl.exe -S ABLD.PL \Symbian\Carbide\workspace\CallAudioControlUi\group\ resource winscw udeb
    make -r -f "\S60\devices\S60_3rd_FP2_SDK_v1.1\EPOC32\BUILD\Symbian\Carbide\workspace\CallAudioControlUi\group\WINSCW.make" RESOURCE CFG=UDEB VERBOSE=-s
    Created \S60\devices\S60_3rd_FP2_SDK_v1.1\epoc32\include\CallAudioControlUi.rsg
    Created \S60\devices\S60_3rd_FP2_SDK_v1.1\epoc32\release\WINSCW\udeb\z\resource\apps\CallAudioControlUi.rsc
    Created \S60\devices\S60_3rd_FP2_SDK_v1.1\epoc32\release\WINSCW\udeb\z\private\10003a3f\apps\CallAudioControlUi_reg.rsc
    Created \S60\devices\S60_3rd_FP2_SDK_v1.1\epoc32\release\WINSCW\udeb\z\resource\apps\CallAudioControlUi_loc.rsc
    make -s -r -f "\S60\devices\S60_3rd_FP2_SDK_v1.1\EPOC32\BUILD\Symbian\Carbide\workspace\CallAudioControlUi\group\CALLAUDIOCONTROLUI\WINSCW\CALLAUDIOCONTROLUI.WINSCW" RESOURCEUDEB



    Creating \s60\devices\s60_3rd_fp2_sdk_v1.1\epoc32\build\symbian\carbide\workspace\callaudiocontrolui\group\callaudiocontrolui\winscw\udeb

    Total Time: 1 sec

    ***Invoking abld command
    perl.exe -S ABLD.PL \Symbian\Carbide\workspace\CallAudioControlUi\group\ target winscw udeb
    make -r -f "\S60\devices\S60_3rd_FP2_SDK_v1.1\EPOC32\BUILD\Symbian\Carbide\workspace\CallAudioControlUi\group\WINSCW.make" TARGET CFG=UDEB VERBOSE=-s

    Errors caused tool to abort.
    make[1]: *** [\S60\devices\S60_3rd_FP2_SDK_v1.1\epoc32\release\WINSCW\udeb\CallAudioControlUi.exe] Error 1
    make: *** [TARGETCALLAUDIOCONTROLUI] Error 2
    make -j 4 -s -r -f "\S60\devices\S60_3rd_FP2_SDK_v1.1\EPOC32\BUILD\Symbian\Carbide\workspace\CallAudioControlUi\group\CALLAUDIOCONTROLUI\WINSCW\CALLAUDIOCONTROLUI.WINSCW" UDEB
    CallAudioControlUi.cpp
    CallAudioControlUiApplication.cpp
    CallAudioControlUiAppView.cpp
    CallAudioControlUiAppUi.cpp
    ..\src\CallAudioControlUi.cpp:17: note: Please ensure that you read the ReadMe file.
    CallAudioControlUiDocument.cpp
    CallAudioControlUiHandleEvents.cpp
    CallAudioControlUi.UID.CPP
    ..\src\CallAudioControlUiHandleEvents.cpp:87: warning: variable / argument 'aCallAudioControl' is not used in function
    ..\src\CallAudioControlUiHandleEvents.cpp:87: warning: variable / argument 'aEvent' is not used in function
    ..\src\CallAudioControlUiHandleEvents.cpp:98: warning: variable / argument 'aCallAudioControl' is not used in function
    ..\src\CallAudioControlUiHandleEvents.cpp:98: warning: variable / argument 'aEvent' is not used in function
    ..\src\CallAudioControlUiHandleEvents.cpp:98: warning: variable / argument 'aError' is not used in function
    ..\src\CallAudioControlUiHandleEvents.cpp:109: warning: variable / argument 'aCallAudioControl' is not used in function
    ..\src\CallAudioControlUiHandleEvents.cpp:109: warning: variable / argument 'aEvent' is not used in function
    ..\src\CallAudioControlUiHandleEvents.cpp:120: warning: variable / argument 'aCallAudioControl' is not used in function
    ..\src\CallAudioControlUiHandleEvents.cpp:120: warning: variable / argument 'aEvent' is not used in function
    mwldsym2.exe: Specified file '\S60\devices\S60_3rd_FP2_SDK_v1.1\epoc32\release\WINSCW\udeb\CallAudioControl.lib' not found

    Total Time: 3 sec

    ***Invoking abld command
    perl.exe -S ABLD.PL \Symbian\Carbide\workspace\CallAudioControlUi\group\ final winscw udeb
    make -r -f "\S60\devices\S60_3rd_FP2_SDK_v1.1\EPOC32\BUILD\Symbian\Carbide\workspace\CallAudioControlUi\group\WINSCW.make" FINAL CFG=UDEB VERBOSE=-s

    Total Time: 3 sec

    ***Invoking abld command
    perl.exe -S ABLD.PL \Symbian\Carbide\workspace\CallAudioControlUi\group\ test export
    make -r -f "\S60\devices\S60_3rd_FP2_SDK_v1.1\EPOC32\BUILD\Symbian\Carbide\workspace\CallAudioControlUi\group\EXPORTtest.make" EXPORT VERBOSE=-s
    Nothing to do

    Total Time: 4 sec

    ***Errors were detected in build. See the Problems or Console view for details.

    Total Time: 4 sec
    what is possible wrong?

    regards
    i_p_addr
    Last edited by i_p_addr; 2010-12-30 at 10:20.

  9. #9
    Registered User
    Join Date
    Dec 2009
    Posts
    47

    Re: Call Audio Control error

    Hi all,
    happy new years..

    is there any solution for this?

    thanks a lot.

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