Hi all,
i'm still writing a QT application ( a listener ) : i have some problems on a QUdpSocket call.
My environment

a) WIn XP with firewall disabled.
b) a external source emitting UDP datagrams ( via WiFi connection)

this piece of code

udpSocket = new QUdpSocket(this);
QString sAdd = "";
QHostAddress address(sAdd);
connect(udpSocket, SIGNAL(readyRead()),
this, SLOT(readPendingDatagrams()));

fail! ( in windows but not in Mac), Any suggestions?

Thanks in advance