I have problem in my game about handling incoming calls.
I dont have any problem handling incoming calls showNotify() and hideNotify() methods.
For an incoming call application is paused and resumed properly but If the incoming call is answered the application is not at the pause state anymore, probably hideNotify() is invoked and application continues to run when incoming call is answered.
I will be happy If anyone have idea to handle this situation.
Thanks in Advance.