×

Discussion Board

Results 1 to 5 of 5
  1. #1
    Registered User
    Join Date
    Apr 2011
    Posts
    2

    3D Graphics library

    Hey guys,
    I am new to develop mobile applications on Nokia devices, forgive a beginner, but I need some information about Nokia devices. I want to know which 3D graphics library can be used to develop an application on Nokia with Java? Also I want to know whether it depends on the model of Nokia?
    Many thanks for your attention and advice!

  2. #2
    Nokia Developer Moderator
    Join Date
    Feb 2006
    Location
    Oslo, Norway
    Posts
    28,751

    Re: 3D Graphics library

    Quote Originally Posted by lisa_2011 View Post
    Hey guys,
    I am new to develop mobile applications on Nokia devices, forgive a beginner, but I need some information about Nokia devices. I want to know which 3D graphics library can be used to develop an application on Nokia with Java? Also I want to know whether it depends on the model of Nokia?
    Many thanks for your attention and advice!
    There is "JSR 184 Mobile 3D Graphics API for J2ME™". Its availability is certainly dependent of the device (or at least the platform version), so does its performance. It also has multiple versions apparently.
    You can search for devices with specific capabilities, if you open Devices above, select "Device specifications", and pick the blue "Expert device search" link. "APIs" group is where you can search for Java API-s, it also helps to have an overview of supported API-s on Nokia devices.
    Note that you posted this thread into "Symbian Media (Graphics & Sounds), however it is actually located in "Symbian C++" set of boards. There is a Java-specific set, I will move this thread there now.

  3. #3
    Super Contributor
    Join Date
    Mar 2003
    Location
    Finland
    Posts
    9,569

    Re: 3D Graphics library

    Note also, that on Nokia devices JSR-184, whether JSR-184 supports hardware accelerated 3D graphics or if it is a software-rendering implementation, depends on the device (whether the hardware has 3D hw acceleration or not).

  4. #4
    Registered User
    Join Date
    Apr 2011
    Posts
    2

    Re: 3D Graphics library

    Thank you!

  5. #5
    Super Contributor
    Join Date
    Jun 2003
    Location
    Cheshire, UK
    Posts
    7,395

    Re: 3D Graphics library

    There are some performance tips in the wiki, though these may refer to older devices. More information is in the developers' library (see Java, Implementation Notes).

    Graham.

Similar Threads

  1. mixing 2d and 3d graphics
    By ed_welch in forum Symbian Media (Closed)
    Replies: 3
    Last Post: 2008-02-22, 10:38
  2. m3g (mobile 3d graphics api)
    By mrholy1 in forum Mobile Java General
    Replies: 0
    Last Post: 2005-08-18, 17:53
  3. 3d graphics on Nokia 6600
    By sambo1972 in forum Mobile Java Media (Graphics & Sounds)
    Replies: 2
    Last Post: 2005-08-15, 06:30
  4. 3D-masking (BIT-mask) for 3D Graphics
    By tjankovic in forum Mobile Java Media (Graphics & Sounds)
    Replies: 3
    Last Post: 2004-02-20, 12:34
  5. 3D Graphics Libary
    By mkrombel in forum Mobile Java Media (Graphics & Sounds)
    Replies: 23
    Last Post: 2003-11-11, 11:31

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
×