I am currently developing a 3D action game on Symbian^3 platform. So far I am using 289 objects in my game application. I have loaded all of these objects through index vertex array method. But as project grows in size its performance on device decreases(in terms of speed and smoothness).
Is there any limit on maximum no of objects we can use in Symbian^3?
Now I want to load my objects through VBO method in order to increase performance. Is there any example for object loading through VBO method in Symbian^3?
Please suggest me regarding this. Thanks in advance.
Atul Prakash Singh