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  1. #1
    Registered User
    Join Date
    Nov 2010
    Posts
    40

    Delay using pointer events in Canvas

    hi,

    i was using the gesture api, but i find out there was a delay that affects the performance of the app. Well, im going to explain what im trying to do, similar to the drumkit example, i want to capture pointer events in some rectangles, but the user have a limited time to press the rectangle (between 600ms and 1s), when the time is higher tha 750ms, it works fine, but when it is between 600 and 700, the pointer event is not always recognized, if someone can help me ill be very grateful

    thanks

  2. #2
    Registered User
    Join Date
    Nov 2010
    Posts
    40

    Re: Delay using pointer events in Canvas

    the problem is solved, it was an error in an if...

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