Hello,

Next month we are organizing few webinars that should be interesting if you are developing games or 2D/3D accelerated apps. If the webinar times do not suit you, just register and you will get the recording and the material after the webinars.

Br,
Mika

Event: Developing In-App Purchase Enabled Games with Qt
Description: Nowadays, Freemium is rapidly becoming the most popular business model for mobile games. In-App purchase is the core feature of the freemium business model and a high source of potential revenue for game developers.

This webinar introduces the Qt In-App purchase process and its possibilities for monetization. The session will also feature a presentation of two game examples, in which the In-App purchase is utilized.

When: Monday 12 December 2011, 09:00 AM - 10:00 AM
Time Zone: (GMT-08:00) Pacific Time (US and Canada); Tijuana

To register for this event, please go the following link:
http://forumnokia.adobeconnect.com/e...istration.html

Event: Creating 2D Graphics Accelerated Games for Nokia 500 with Qt
Description: Nokia 500 does not include 3D graphics acceleration, therefore achieving high frames can be a challenging task. However, the 2D graphics accelerator on Nokia 500 can be used to accelerate graphics rendering.

This webinar will introduce OpenVG API and how to utilize it on Nokia 500. Several small OpenVG code snippets will be provided and an easy-to-learn sprite rendering API will be demonstrated using a full game example.

When: Tuesday 13 December 2011, 09:00 AM - 10:00 AM
Time Zone: (GMT-08:00) Pacific Time (US and Canada); Tijuana

To register for this event, please go the following link:
http://forumnokia.adobeconnect.com/e...istration.html

You have been invited to the following event:

Event: Optimizing 2D/3D Games for New Symbian Belle Devices
Description: Nokia's latest Belle devices (Nokia 603, Nokia 700, and Nokia 701) offer high performance graphics rendering capabilities and an upgraded CPU. In order to get highest level of graphics performance, developers must know how the graphics architecture in Belle devices differs from the most commonly used architectures.

This webinar will cover the HW changes to previous Symbian chipsets and give advice on how to optimize OpenGL ES games for Belle devices. Small shader performance benchmarking snippets will be provided with full source codes.

When: Wednesday 14 December 2011, 09:00 AM - 10:00 AM
Time Zone: (GMT-08:00) Pacific Time (US and Canada); Tijuana

To register for this event, please go the following link:
http://forumnokia.adobeconnect.com/e...istration.html