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  1. #1
    Super Contributor
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    Nov 2010
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    Cool Add the following .MBM files to the client application gfx folder: logo.mbm go.mbm

    Please explain me How Can we follow the below steps from InnerActiveAd.pdf

    1)Add the following .MBM files to the client application gfx folder:
    logo.mbm
    go.mbm

    2)Pay attention that the OpenAdDialogL() function has been changed to receive an additional parameter – the “skip” button ID (from the client application RSS/RSG file).


    3)"..\gfx\logo.mbm" -"!:\private\[YOUR APP UID]\logo.mbm"
    "..\gfx\go.mbm" -"!:\private\[YOUR APP UID]\go.mbm"
    "..\data\ua.htm" -"!:\private\[YOUR APP UID]\ua.htm"

    Here wwhat is APP UID Is it the one in AppUi.cpp like GlobalTakeoffInc_YuppTV_OVI instead of IA_GameTest or it will be 0xEDE5C37C etc


    which SDK should I follow now?


    inneractive-sdk-symbian-v1.6.3

    or

    inneractiveAdSDK-Symbian-v1.7.0
    Last edited by GTO_India; 2012-04-19 at 08:59.

  2. #2
    Nokia Developer Moderator
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    Mar 2003
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    Lempäälä/Finland
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    Re: Add the following .MBM files to the client application gfx folder: logo.mbm go.mb

    I'm have never used this API, but as educated guesses go:

    with 3) basically APP UID is your own application UID, you can not access any other processes private folders, and you can not directly install anything on other private folders, so use the app where you are using the API in.

    with 1) The gfx folder location propably does not matter, as long as you get the files are copied to the right place during installation, i.e. the previously mentioned private folder would be the target.

    with2) this likely means that with older version of the API the arguments list for the OpenAdDialogL() function did not have this new parameter, so if you used it earlier, you should see and update any usage of this function call.

  3. #3
    Super Contributor
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    Re: Add the following .MBM files to the client application gfx folder: logo.mbm go.mb

    APP UID is your own application UID



    which one GlobalTakeoffInc_YuppTV_OVI instead of IA_GameTest or


    it will be 0xEDE5C37C etc

  4. #4
    Nokia Developer Moderator
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    Re: Add the following .MBM files to the client application gfx folder: logo.mbm go.mb

    Its your application,so check what the UI applications UID is, it can not really be 0xEDE5C37C since that is test-range-UID.

  5. #5
    Super Contributor
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    Re: Add the following .MBM files to the client application gfx folder: logo.mbm go.mb

    I have replaced IA_GameTest in AppUi.cpp to GlobalTakeoffInc_YuppTV_OVI .

  6. #6
    Super Contributor
    Join Date
    Nov 2010
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    Re: Add the following .MBM files to the client application gfx folder: logo.mbm go.mb

    ok it is EDE5C37C

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