Guys, I got a serious performance problem:
when I watch emulated version of my app which is was built using my simple game engine, it runs pretty well.
but when I deploy it on smarphone (nokia e63) it runs a bit slower.
so I'd like to ask you about two things:
1. which method will be faster and better for fast animation ? DrawImage or DrawRegion or your suggestion...
2. where to put these methods? I use something like this(made it simple to understand):
what I dont like is : sleep(). it means it cant count or do anything. so the whole game logic goes between sleep and draw methods which is not the best way(err?) to change this problem I'm thinking for second thread(game logic only).