I am using qtgameenabler + OpenglES;
has any of you guys ever tried to run in the Simulator a native OpenGLES - based application?
The emulator I use comes from Imagination Technologies : http://www.imgtec.com/powervr/inside...nGLES2xSGX.asp
I am developing on WinXP.
Since I run the Simulator in mingw target, I downloaded the SDK for linux.
Now, the app launches, the correct dll gets loaded, *but* it crashes at context creation, issuing an error "invalid context" (this btw I found out by attaching to the simulator with VS. Minus 1 to qt :/ ).