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  1. #1
    Registered User
    Join Date
    Feb 2013
    Posts
    6

    How to pause the gameCanvas when a call is received I mean how to handle the event?

    Hello Everyone!

    I have made a game on J2ME for Nokia Asha full touch devices, I am facing a problem that when a call is received the game doesnot go into pause state however when cancel button is clicked the game goes into pause state, please help me out that how to handle the event of Call.

    Please help me out and thanks in advance,

    Asjad

  2. #2
    Registered User
    Join Date
    Feb 2013
    Posts
    6

    Re: calling HideNotify and ShowNotify

    I used showNotify() and hideNotify() in my game, the game pauses and resumes perfectly when I am in game, but there is a problem when a call is received the game doesn't stop, I want to debug this issue asap, please help me...

  3. #3
    Nokia Developer Moderator
    Join Date
    Feb 2006
    Location
    Budapest, Hungary
    Posts
    28,572

    Re: calling HideNotify and ShowNotify

    http://www.developer.nokia.com/Commu...i/Java_Porting lists these things under "Other_Inconsistent_Behaviours".
    However it may be important to point out that besides showNotify-hideNotify, you also have the app-level startApp-pauseApp pair (which are also reported to have their peculiarities to be honest).

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