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  1. #1
    Registered User
    Join Date
    Jul 2013
    Posts
    1

    Applying antialiasing in QSvgRenderer

    Hi,

    I have a QImage and I draw an svg image onto. Here is my simplified code:

    Qt Code:
    Switch view

    Code:
    void WP::DrawImage(QImage &mImage)
        {
        QPainter *pPainter = new QPainter(&mImage);
        QSvgRenderer *svgImg = new QSvgRenderer(linkToSvgImage);
         
        QRect rct(0, 0, 500, 500);
        svgImg->render(pPainter, rct);
        pPainter->setRenderHints(QPainter::Antialiasing, true);
        pPainter->end();
         
        delete svgImg;
        delete pPainter;
        }
    However, the painted image is aliased and I want to have an anti-aliased image. I have tried setRenderHints() but didn’t help. Could anyone help me about how to implement it?

    I tried setRenderHints before render but no joy.

    I tried to paint onto QPixmap instead of QImage but also no joy.

  2. #2
    Nokia Developer Moderator
    Join Date
    Feb 2006
    Location
    Oslo, Norway
    Posts
    28,750

    Re: Applying antialiasing in QSvgRenderer

    While I do not know if it should work, I would certainly try enabling antialiasing before the render operation.

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