Hello, i have found on google books a pdf that 'explains how to use camera'
however the info included there is not complete
I know i want to use
CCamera class and i need to have MCameraObserver (do i need to initialize it, because i didint find any constructors for this class and compiler wants this(variable) to be a pointer to this class.
now i will quote a text from the ebook:
This is the hard part how should i set up:You would usually use CCoeEnv::WsSession(), CCoeEnv::
ScreenDevice() and CCoeControl:rawableWindow() to assign
the first three parameters.
The last parameter is the area where the viewfinder will be displayed.
The position is relative to the origin of the screen.
CCamera::StartViewFinderBitmapsL() is used to start the
virtual void StartViewFinderBitmapsL(TSize& aSize);
Does symbian support StretchBlt function? http://msdn.microsoft.com/en-us/libr...(v=vs.85).aspx
Since i don't know what resolution of a bitmap i will get, i think i will be forced to make it smaller w/o much impact on the performance.
I want to do realtime image processing and processing images larger than 180 pixels in any dimension will take too much time.