Hi all, I am developing an map app that draws a lot of tracks.
I have noticed that adding MapPolyLine to mapelement collection is increasingly expensive in time 1,5 s for 1000 elements and 5 seconds for 2000.
I guess as it's a property, it will be copied before the add method is applied when doing an add.
So I am trying to keep number of Mappolylines down, but I have performance problems when I try to Clean and remove the mappolygons too.
I guess it's the suspected copy of the Collection mapelements that Always takes much time.
It would be of much help if there where some methods for adding and deleting mapelements directly in the map class without the Collection overhead.
Or is there a trick to use?