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  1. #1
    Registered User
    Join Date
    May 2003
    Posts
    20

    coesoundplayer: what ids to use?????

    hi,
    i was going through the class definition of coesoundplayer class and just wanted to know where i can get to know the definitions (ie tha major and minor ids of the sounds) which i want to use to generate the sounds. thanx a lot, rahul.

  2. #2
    Regular Contributor
    Join Date
    Mar 2003
    Posts
    393
    // Major sound types :
    // (may use uids 48aa to 48ca)
    // TBaSystemSoundUid KSystemSoundRingUID = {0x100048AB};
    // TBaSystemSoundUid KSystemSoundAlarmUID = {0x100048AC};
    // TBaSystemSoundUid KSystemSoundMessageUID = {0x100048AD};

    //Minor UIDs are optional

    const TBaSystemSoundUid KUidSystemSoundError={0x1000609E};
    const TBaSystemSoundUid KUidSystemSoundEvent={0x1000609F};

    The UIDs can be found in bassnd.h

    e.g.

    TBaSystemSoundType soundType(KSystemSoundRingUID); //no need for minor UID

    [N]/Forum Nokia

  3. #3
    Regular Contributor
    Join Date
    Mar 2003
    Location
    Finland
    Posts
    260
    See SystemSounds example application.

    Eero
    Forum Nokia

  4. #4
    Registered User
    Join Date
    Jun 2005
    Posts
    4

    Re: coesoundplayer: what ids to use?????

    Is KSystemSoundRingUID the UID that should be used to get and be able to change the current ringtone?

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