I am thinking of creating a multiplayer arcade game, where game info will be maintained on the server somewhere on the Internet.
I wonder whether it's realistic to make phones exchange information with the server in real-time.
I was thinking of opening an HTTP connection on the beginning and exchanging info via it. However, I'm not sure that communication speed would be fast enough and reliable enough.
Has anybody seen any example of Internet-based more or less real-time MIDP multiplayer game?
Have you created a similar one?
I wouldn't like to use sockets if there is another solution, because it will limit the number of supported devices.
Also I'm not sure that even sockets will make the communication fast enough.
Has anybidy tried?