Hi,

I am using CMdaAudioOutputStream to stream audio data and it works fine if I call CMdaAudioOutputStream::WriteL() with a descriptor whose length is > 32000. If I call WriteL() with a descriptor whose length is 10976 then MaoscBufferCopied() is called but the data is not played and MaoscPlayComplete() is not called.

Does anyone have an idea how it is possible to stream also a small amount of data (without using AudioPlayer) ?