I am developing a game.In that I have a Screen command Start.
On selecting this command, I draw a Square by translating the graphics context on an already painted canvas with the help of a another class Square & its method paintSquare(Grafphics g);
After selecting that command for a minute or so no change occurs on my canvas.But when I minimize the Emulator window & once again maximize it (in short refresh the emulator window), I can see the required square on the Canvas.
Why should it happen so?
Can I improve emulator response time? If yes how?
Do I need more RAM?
Do I need a better processor?