Hello. I've found that there's some serios bugs on 6600 how can I fix it?

1. If I do something like

Image res=DirectUtil.createImage(10,10,0x00000000);
Graphics g=res.getGraphics();
DirectGraphics dg=DirectUtils.getDirectGraphics(g);
dg.drawImage(source,0,0,0,0);

I get nothing in res but if I do

Image res=DirectUtil.createImage(10,10,0x00000000);
Graphics g=res.getGraphics();
g.drawImage(source,0,0,0);

all is OK that is DirectGraphicd got from offscreen bitmaps is buggy.

2. DirectGraphics.createImage(byte[]...) and DirectGraphics.drawImage(...) seems to work very slow on 6600 that significantly slows down the app compared to 3650 for example.

Is there any solutions to fix this problems?