I have two CFbsBitmap pointers, CFbsBitmap* ptr1 and CFbsBitmap* ptr2. I call
and later, when I get the image, I call
now I do the processing of the both bitmaps using their DataAddress(), at the same time. Do I need to lock the heap and how?
If I try TBitmapUtil::Begin(), I can lock one bitmap, but not two bitmaps at the same time.