Hello,

I have two CFbsBitmap pointers, CFbsBitmap* ptr1 and CFbsBitmap* ptr2. I call
iCameraServer.GetImage(iStatus, *ptr1);

and later, when I get the image, I call
iCameraServer.GetImage(iStatus, *ptr2);

now I do the processing of the both bitmaps using their DataAddress(), at the same time. Do I need to lock the heap and how?

If I try TBitmapUtil::Begin(), I can lock one bitmap, but not two bitmaps at the same time.

Thanks!