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  1. #1
    Regular Contributor
    Join Date
    Nov 2004
    Location
    Mumbai - India
    Posts
    155

    Question SIP : RunL in response to connect is not called up....

    friends,

    I'm trying to connect 3 people in CHIPFLIP/columbus example given with SIP installer.

    I got success in

    I) Sending invitation to 2 people.

    II) Getting invite response (200 ok) from both and sending them invite ack.

    III) Both client's log file shows
    ACK Recieved !
    ......
    CSocketsEngine::ConnectL()
    ......
    Connected // i.e. client tried to connect socket and succ.
    ......

    -----------------------------------------------------
    Problem is that at host :
    RunL function is running only once in response to Accepting 1st player's response !!! Though I'm resetting active schedular active in RunL again by SetActive();

    Note:: TBool vcx = IsAdded(); // returns 1 i.e. schedular is
    activated


    Why RunL function not running again on HOST ?



    Suraab

  2. #2
    Super Contributor
    Join Date
    Apr 2003
    Location
    Czech Republic
    Posts
    915
    Unfortunately I don't have answer as I'm not familiar (in depth) with this example, but can you tell me how exactly you invited 2 other people??

    I was under the impression that it is not possible without some server that handles this.

  3. #3
    Regular Contributor
    Join Date
    Nov 2004
    Location
    Mumbai - India
    Posts
    155
    Thnx for reply,

    I solved problem, I had to call "accept" again. It's different then normal C sockets.
    It will require real server to deploy. For time being I'm using emulator server and did not try on any real server.

    MSN messanger is on SIP. So why I think Mobile SIP can also handle more connections. I'm new to mobile/ symbian/ SIP palteform, So smile if i'm ......



    suraab

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