In responce to invite Ack
After estaiblishing SIP connection, socket connect etc.
when client try to send "Ready" through sockets, program internally crashes.
On debugging...pointer passes properly this function.
void CSocketsWrite::IssueWriteL(HBufC8* aData)
if (!IsActive() && (iMessageArray->Count() > 0) )
and goes internal
and crashes internally with some 7C90...(in disassembly) and never reaches RunL().
What could be reason ?
FOR REFERENCE : I'm following chip-flip/ war-ship.