I'm developping an API on top of the
jsr184 3D API, and I'v got a problem
getting information out of a Mesh
loaded from a m3g file.
I'm able to get a hold on
the VertexBuffer from the mesh,
but I need to read the positions
of the vertexes for
Si I do this :
Where vb is the VertexBuffer.
The VertexArray now holds
the vertexes, but there seems
to be no way to read the information
from it... ?
How can I get the
information out of
the VertaxArray ?
Thanks for your time.
/Ludvig Larsson @ Mediaplazza Games