I'm building a small, test, maze game (sth like "Tom and Jerry" from Macrospace), and I have a problem: I've placed my map in an array (map), and the player is located at the middle of the screen. My question is how to make my map wrapped-up, i.e. when the player reaches the end of the map, it should jump to the opposite side on the map, but on the screen it should look like the player is moving through and "endless" map. Maybe I should make my map array movable col by col, or else? Has anyone had a similar problem and knows some effective solution?