I have a weird problem with a 3650. The game I'm developing works fine for a few plays, but after that, on the paint loop of the in game part (at least that's where I think it is, because if I comment out the contents of the function, it seems to work fine) an IllegalArgumentException is thrown.
However, no matter where I put a try/catch block, it doesn't catch the exception.
I've tried putting it round the paint loop, the whole game loop and even in startApp, but to no avail.
Anyone got any suggestions?