I have a simple animation triggered by key events. It runs about a half times slower in 6600 compared to n-gage. FPS is fixed to 20 in gameloop.
Is it a regular behaviour ? I think there must be no such difference, it is really a very simple animation consisting 10 frames of 176x29 images.
Is it possible that it does happen because of calculations other than repainting ? Is n-gage such that powerful compared to 6600 in terms of jre ?