I am encoding the bitmap to desc at the client side and sending it to server.
As I know Recv() will complete only after recieving all the data sent. But I will be sending the bitmap frames continuously.
So should I use RecvOneOrMore(). If yes, should it be this way
TDes8 *iBuffer; //declared in header file
iAcceptedSocket.RecvOneOrMore(*iBuffer, 0, iStatus, iLen);
Or should I declare iBuufer as
Then what should be the "Length".
Thanks in advance.