I am trying to capture image through SDK 2.0's CCamera.
I have a 1 microsecond timer which basically first checks if it can call CCamera::CaptureImage() already (i have a boolean flag in ImageRead() that says i can shoot another image).
unfortunately, display is very slow. i am guessing it's because the captureimage() is taking a very long time.
i have used RCameraServ before using same method (the using timer and displaying it),and it worked fast.
any ideas? thanks.