If i'm right, in 265 color mode, only wrong palette can distort img.
I created a png image and saved it's palette in symbian\EPOC32\include directory by name thirdpartybitmap.pal.
Does it insures that Emulator will use my palette ?
According to symbian help
"Bitmaps with a target color mode of color256 are converted using the Series 60 palette (i.e. the 216 colors in the color cube, and 10 gray shades). The palette file used for this can be found in \epoc32\include\ThirdPartyBitmap.pal."
I'm using DSA and Doublebuffering. Offscreen img I created using EColor256.