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  1. #1
    Regular Contributor
    Join Date
    Jun 2005
    Location
    Cordoba, Spain
    Posts
    100

    How use AknIconUtils ?

    I am trying use AknIconUtils:

    AknIconUtils *myAknIconUtils;

    myAknIconUtils->ScaleBitmapL(
    TSize(176,178) ,imagetarget,imagesource);

    but I recieve Link error: undefined reference to AknIconUtils::ScaleBitmapL



    Please help

    Many thanks

  2. #2
    Registered User
    Join Date
    Aug 2003
    Location
    Oulu, Finland
    Posts
    1,122

    Re: How use AknIconUtils ?

    Add "library aknicon.lib" to your MMP and recompile.

    Lauri

  3. #3
    Regular Contributor
    Join Date
    Jun 2005
    Location
    Cordoba, Spain
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    100

    Unhappy Re: How use AknIconUtils ?

    I did it yet but happens that.

  4. #4
    Registered User
    Join Date
    Oct 2004
    Posts
    6

    Re: How use AknIconUtils ?

    After adding lib file into mmp close your workspace and recomplied the project.(like abld makefile vc6 )

  5. #5
    Regular Contributor
    Join Date
    Jun 2005
    Location
    Cordoba, Spain
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    100

    Re: How use AknIconUtils ?

    many thanks but I did it too
    ------------->>>Diluo<<<-------------

  6. #6
    Registered User
    Join Date
    Aug 2003
    Location
    Oulu, Finland
    Posts
    1,122

    Re: How use AknIconUtils ?

    Having a closer look at FP3 akniconutils.h, ScaleBitmapL() is not exported so you cannot call it outside the DLL.

    Lauri

  7. #7
    Regular Contributor
    Join Date
    Jun 2005
    Location
    Cordoba, Spain
    Posts
    100

    Re: How use AknIconUtils ?

    Then I can not use it in my game?

    Many thanks
    ------------->>>Diluo<<<-------------

  8. #8
    Regular Contributor
    Join Date
    Jun 2005
    Location
    Cordoba, Spain
    Posts
    100

    Re: How use AknIconUtils ?

    Please any idea?
    ------------->>>Diluo<<<-------------

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