I'm just curious about one thing, what's the difference between playing audio data(say, read from a wav/pcm file) throught CMdaAudioOutputStream and CMdaAudioPlayerUtility? I've seen plenty of tutorials on this topic, but cant really get which is the better/faster from these.
Another question is whether I can play 2 or more sound in a time on a symbian device? (i.e. I create 2 or more CMdaAudioOutputStream/CMdaAudioPlayerUtility and call Play on each of them) Will the sounds be mixed properly?
Thanks a lot for your time spent on reading this post and looking forward to your answers