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  1. #1
    Regular Contributor
    Join Date
    Mar 2003

    Q: Carbide.c++ doesn't recognise local includes? A: It does.

    Not dug into this tool very much, but just tried importing (bld.inf) some S60 v2.1 SDK examples. The projects import OK, but building failed - any local includes (e.g. #include "GraphicsAppUi.h") are marked as not found, with a consequence the code doesn't compile.
    Only system includes were recognised (i.e. those in epoc32\include). Adding the local (user) include directories to the system include paths didn't seem to make any difference.

    ......solved this by noting, as detailed in the installation guide, make sure your workspace path doesn't have any spaces in it!
    This means NOT accepting the default path given to you (which was for me in "\documents and settings\" - i.e. the default includes spaces).

    The moral of the story - don't include spaces in your workspace path, otherwise you'll get obscure build errors.

    Now have the examples building AOK.
    Symsource Ltd.

  2. #2
    Super Contributor
    Join Date
    Sep 2004

    Re: Q: Carbide.c++ doesn't recognise local includes? A: It does.

    Thanks for pointing this out. As we chose to use just vanilla Eclipse we are unfortunately stuck with the default behaviour of Eclipse for the default workspace to be offered under "Documents and Settings".

    Sometimes it pays of the read the documentation :-).

  3. #3
    Super Contributor
    Join Date
    Dec 2005

    Re: Q: Carbide.c++ doesn't recognise local includes? A: It does.

    Hi all,
    Excellent Title good answer. Not something you could guess!!!!.

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